Dalaran x7 rates

IDCategoryTask TypePrioritySeveritySummaryStatusProgress  descOpenedOpened by
250CoreBug ReportVery LowVery LowQuest - Hungry Nether RaysNew issue
90%
05.03.2019Sterling Task Description

Hungry Nether Rays

You are supposed to farm meat carcasses from mobs and offer them to the flying Nether Rays. After you dropped one carcass one of them flies down and takes bite - repeat 8times.

The Nether Rays do fly down, if you put the meat in their path. The problem is rather that they dont seem to take flight afterwards again. Whichfore its enough to bring one of them down and then just of that one more and more meat.

231CoreBug ReportVery LowVery LowQuest - The Last Line of Defense - Completely BrokenNew issue
70%
04.03.2019Sterling Task Description

The dragons are not killable because they keep resetting or evade the turret’s attacks. Then the turrets keep missing because its hitting an imaginary wall. Due to this bug, it completely breaks Icecrown progression since this is a quest very early on.

54CoreBug ReportVery LowLowNpcs to Tell Player Where Zeppelins/Boats Are Doesn't W...Researching
50%
23.02.2019Sterling Task Description

When talking to the NPC to find out when the zeppelin/boat will arrive, you will be able to talk to the NPC, but the option to find out when the boat/zeppelin will arive does not work. The boats/zeppelins themselves work perfectly, but the dialogue to figure out where they are does not. This is a small bug, but I thought that I would add it to the bug reports.

281CoreBug ReportVery LowMediumQuest The mist isn't ListeningResearching
20%
07.03.2019Bershyy Task Description

Description: You can’t attack the oracles even if you are hated by them

Current behaviour: Can’t attack the oracles even though I am hated with them and at war

Expected behaviour: You should be able to attack them as I have to kill 12 for my quest

Media file attached

Steps to reproduce the problem: 1. Make it so you can attack Mistwhipser Gorloc

Your System windows 64 bit

CHANGED FILES Addons + wod custom models

<!— NOTICE —!>
The mist isn’t listening (quest) Mistwhipser Gorloc (enemy)

269CoreBug ReportHighHighOS bugsAssigned issue
10%
06.03.2019Naryma Task Description

Obsidian Sanctum

Vesperon

He does Shadow Breath, which inflicts damage in a cone in front of him as well as Shadow Fissure. Last one is a void zone spawning under rnd player that explodes into damage after 6sec if anyone stands in it.
BUG! The Fissure doesnt do any damage whatsoever.
He also regularly spawns a portal that brings playerz into another phase where they have to fight an elite mob (needs tank), Disciple of Vesperon. As long as one of them is alive playerz get a stackable debuff that increases inc shadow damage by 75% each time. Additionally you recieve 3000 shadow damage for each attack on the Boss. Peeps in the Twilight Phase should constantly get damaged.
BUG! The portal closes after 1 - 2 playerz go through, no mob spawns (or is invisible). When this phase starts every player gets instantly 8 stacks of the debuff (8 disciples spawn all at once?). The stacks DECREASE over time on their own. Something about that debuff doesnt work properly, I attacked the boss with 8 stacks and recieved 10k damage (3000*1,75^8=263 892).

Solution: Nuke the Boss within 1min before the phase starts.

Tenebron

She does Shadow Breath, which inflicts damage in a cone in front of him as well as Shadow Fissure. Last one is a void zone spawning under rnd player that explodes into damage after 6sec if anyone stands in it.
BUG! The Fissure doesnt do any damage whatsoever.
She also regularly spawns a portal that brings playerz into another phase where they have to destroy Twilight Eggs before they hatch into Twilight Welps. Common tactic is to ignore this part and to offtank them outside. Tenebron has an aura that increases all inc shadow damage by 100%, the Welps apply a stackable debuff that decreases armor.
BUG! Portal doesnt work and closes right after someone clicks on it. Eggs spawn around playerz in the middle of the battlefield and hatch instantly. Something about the Welps damage doesnt seem right (Randy died in seconds with druidheal but Fallen tanked 18 of them for a few min without having or needing heal).

Solution: Nuke the Boss within 1min before the phase starts.

Shadron

He does Shadow Breath, which inflicts damage in a cone in front of him as well as Shadow Fissure. Last one is a void zone spawning under rnd player that explodes into damage after 6sec if anyone stands in it.
BUG! The Fissure doesnt do any damage whatsoever.
He also regularly spawns a portal that brings playerz into another phase where they have to fight an elite mob (needs tank), Disciple of Shadron. As long as the add is alive the boss gets a stackable buff that increases his shadow damage by 50% each time.
BUG! The portal closes after 1 - 2 playerz go through, no mob spawns (or is invisible).

Solution: Nuke the Boss within 1min before the phase starts.

PS: Contrary to some comments the fire damage of the lava works just fine.
PPS: Sartharion 10 no adds works fine.

270CoreBug ReportHighHighNaxxramas BugsAssigned issue
10%
06.03.2019Naryma Task Description

Naxxramas

Anub’Rekhan

He regularly spawns a Crypt Guard that needs offtanking, she applies a non-removable poison (Acid Split) on its target. He also shoots Impale in a large cone towards a rnd player. anyone in that cone will get thrown in the air (for this reason it is important to be distributed in the room). Dead Crypt Guards or playerz spawn Corpse Scarabs from their bodies which have to be destroyed with AoE.
BUG! Corpse Scarabs are not spawning. Acid Spit does not apply.
Now lets get to the main tactic. Every 90s he casts Locust Swarm which does stackable damage and silence 30m around him (this silence also includes auto-attacks etc). He also becomes 25% slower and another add spawns. The tanks is supposed to kite him along one side of the room.
BUG! For some reason he got bugged under the floor with us, I dont know how - and never came up again.

This Boss is not doable without GM support after he bugs under the floor.

Grand Widow Faerlina seems to work just fine.
Maexxna seems to work just fine.

Noth the Plaguebringer

He casts Curse of the Plaguebringer on rnd playerz, if not decursed within 10s they get Wrath of the Plaguebringer (each one) an AoE explosion. He spawns two Plagued Warriors periodicly and will enrage after 3 teleportations.
Every 110s he teleports onto a plattform above the field and spawns waves of skeletons (Plagues Champion and Plagued Guardian). There are two waves in total, the phase lasts for 70s then Noth comes back and dacapo.

BUG! When Noth teleports back to the battlefield he gets stuck (somewhere). He still appeares on the plattform but is untargetable and does not appear on the battlefield.

This Boss is currently not doable without GM support!

Heigan the Unclean

He casts an aura around himself that increases castings by 300% (Spell Disruption) and applies a DoT on rnd player (Decrepit Fever). He casts Eruption that covers 3/4 of the room in nature flames.
He changes every 45s between two phases. Phase1 he is on the plattform, Eruption gets cast very quickly + Plague Cloud (a strong AoE on the raised plattform) Phase2 starts with him blinking into the group. Now Eruption gets cast slower + DoT
+ Aura.
Standard is in Ph1 for everyone to run (Heigan-Dance) and in Ph2 for the tank to continue running (+melees) while heal and casters nuke him from the safety of the plattform.
BUG! Eruption doesnt do any damage, negating the entire bossmechanics!

Loatheb seems to work just fine.
Instructor Razuvious seems to work just fine.
Gothik the Harvester seems to work just fine.
The Four Horsemen seem to work just fine.
Patchwerk seems to work just fine.
Grobbulus seems to work just fine.

253CoreBug ReportVery LowMediumQuest No place to run New issue
10%
05.03.2019tazerlol Task Description

The quest item “Destructive ward’s” places the ward on the spawning site and summons npc’s but at the end of the event the quest dosen’t complete

33DatabaseBug ReportVery LowLowQuest: (72) Unfit for DeathNew issue
10%
05.01.2019Randy Task Description

The quest is to lay down the fur in the trap(in or near) and the npc is supposed to get trapped in it.
But what is happening is the the trap is triggering before the npc spawns to run into it, and when the npc does spawn and runs to where the trap was. They die with no trap and no fur.
The quest is completing itself, but it isn’t doing the visual effects properly.

39CoreBug ReportVery LowLowQuest (76) Gluttonous LurkersNew issue
10%
07.01.2019Christian Clark Task Description

So this quest is originally completed by picking up rats in the area, throwing 5 to a lurker, then looting a crystal(s) (don’t know how many per, i believe one or 2) off of the lurker, nothing must be killed unless it’s while trying to gather rats.

How the quest works currently (or did the one time i completed it) I got to a rat, clicked it, nothing happened. if you run a few yards from the rat, it goes in your inventory, but the rat is still there...repeat as many times as you want, i did it 15 times. I then threw 5 rats to a lurker, then went and did the same system to loot 5 crystals from one lurker.

PS: was attempting to take screenshots of this (and other reports I did) but it took the picture of my desktop in the background, not WoW I had open. will see about fixing this for future uploads.

190CoreBug ReportVery LowLowModerate Bug - Whip Lashers Continually SpawnNew issue
10%
03.03.2019Sterling Task Description

They will continually spawn on the platform where Pusillin is fought at.

https://imgur.com/a/8mNhquz

304CoreBug ReportVery LowHighNaxxramas - Issues - Part 4Unconfirmed
0%
09.03.2019Sterling Task Description

Description:

1. When it is time to jump down and attempt to kill thaddius, he will reset.
2. There were people getting double of one polarity on thaddius. There was one person who had double positive.
3. The polarity buffs don’t disappear immediately after thaddius is not killed.
4. The ice block ability on sapphiron does not have proper animations or does not display the actual block.
5. The blast that sapphiron does damage even when players are behind the ice pillar. We tried going behind the ice in the back to try and line of sight it, but this does not work either. This makes the fight impossible to finish
6. The scripted event before Kel’Thuzad does not work. The door is open, but the event between him and the Lich King does not work.
7. The trash in the doorways during the Kel’Thuzad fight are supposed to respawn if someone pulls them unless they run to you on their own.

Expected behaviour:

1. Thaddius is not supposed to reset after the mini bosses are killed.
2. Players are not supposed to get double of one polarity buff
3. The polarity buffs are not supposed to remain on players after the boss is killed.
4. The trash on Kel’thuzad should respawn if a player pulls them.

Steps to reproduce the problem:

1. Kill the mini bosses before Thaddius
2. Do Thaddius
3. Do Sapphiron
4. Run to Kel’Thuzad
5. Do Kel’Thuzad

Your System

Windows 10 64 Bit

CHANGED FILES

None

Links

1. https://www.wowhead.com/naxxramas

2. https://www.wowhead.com/npc=15928/thaddius

3. https://www.wowhead.com/npc=15989/sapphiron

4. https://www.wowhead.com/npc=15990/kelthuzad

How It’s Supposed To Work

1. https://www.youtube.com/watch?v=dQge8UjO83c

2. https://www.youtube.com/watch?v=zEROofcUvpI

312CoreBug ReportVery LowHighDungeon - Azjol-Nerub - List of IssuesUnconfirmed
0%
14.03.2019Sterling Task Description

Description:

Krik’thir the Gatewatcher

1. There are three groups of trash in front of the boss. These trash packs are supposed to pull the other members of the pack that it is in. When one is pulled, it only pulls that one for a brief period of time. It will then pull the other mobs. Sometimes, it will pull the other groups and even the boss when it is not supposed to.

2. If the group wipes on the trash in front of the boss. It will reset the entire room.

Hadronox

1. The scripted event before the boss does not work properly. It has the trash in random spots through out the area when they are only supposed to be in specific areas.

2. The boss can web people or trash through the ground

Anub’arak

1. The distance at which the boss can be pulled is way too big.

2. The boss does not reset after being pulled through the gate

3. The spikes are only applied to one person when it is supposed to be applied to everyone that is fighting the boss.

4. His animations for going into and out of the ground are not working.

Media

https://www.youtube.com/watch?v=aFu6jq6I92Q

Your System

Windows 10 64 Bit

CHANGED FILES

None

313CoreBug ReportVery LowHighDungeon - Ahn'kahet: The Old Kingdom - List of IssuesUnconfirmed
0%
14.03.2019Sterling Task Description

Description:

1. Many of the trash mobs have way too big of an aggro radius.
2. The mushrooms for Herald Volazj don’t work. This makes it nearly impossible to kill him because you can’t get rid of the debuff.
3. The pathing of the trash mobs are not working properly. There have been times that they will float in mid air or run in mid air. This is espeically noticeable on the trash before Jedoga Shadowseeker

Media

1. https://www.wowhead.com/ahnkahet-the-old-kingdom

2. https://www.youtube.com/watch?v=hgeU6b8URp8

Steps to reproduce the problem:

1. Do the dungeon.

Your System

Windows 10 64 Bit

CHANGED FILES

None

316CoreBug ReportVery LowHighRaid - Obsidian Sanctum - Updated IssuesUnconfirmed
0%
15.03.2019Sterling Task Description

Description:

Trash

1. The trash packs are not pathing properly. They are randomly staying in one place making it difficult to pull them without pulling the boss.

2. We noticed that the trash will sometimes have a buff that makes them harder to kill. They should not spawn into the raid with this buff. It is a mechanic that they have, but spawning with it is a bug.

Mini Bosses

1. While we were doing Vesperon, we noticed that the damage done to the player when inside the portal is way too high. This could either be because the debuff that he puts on the player goes on too quickly or something in the portal itself.

2. While we were doing Tenebron, we noticed that the whelps do not disappear when he dies.

3. The portals are not disappearing once the mini boss dies.

4. The portal mechanics on all of them need to have a deep analysis. The bugs we did notice are rather annoying and it is possible that there are others.

Sartharion

1. When we were attempting to leave one drake up, we noticed that the mini bosses don’t come down when they should. It should come down after a few seconds, but it’s coming down at an odd time instead.

2. The boss spawns way too many lava blazes. It spawns them faster then we can kill them. This makes it very hard to do the boss. This needs to be fixed as soon as possible

Media

1. https://www.wowhead.com/the-obsidian-sanctum

2. https://www.youtube.com/watch?v=I7aHMVnM7_8

Your System

Windows 10 64 Bit

CHANGED FILES

None

317CoreBug ReportVery LowHighRaid - Vault of Archavon - Updated IssuesUnconfirmed
0%
15.03.2019Sterling Task Description

Description:

Trash

1. The Archavon Warder summons way too many rock shower. This makes it difficult to deal with the trash mobs. It should not be on a three second timer.

Archavon the Stone Watcher

1. The Rock Shards do no damage.

2. The Rock Shards are targeting pets like a Druid’s Treat.

3. When the boss used Stomp on our tank, he fell through the ground. This made it impossible to battle resurrect him and to finish the boss fight.

4. The Stomp mechanic is specific to 25 man. It should not be taking place when in 10 man. If this is happening on the boss. It could be possible that the trash are having the same issue as well where they are using stuff from another difficulty.

5. The Rock Shards are not targeting people properly. When it targets someone, it should start on their position and then follow them for a bit. Instead, it is doing it on his position and not moving.

Media

https://www.wowhead.com/vault-of-archavon

Your System

Windows 10 64 Bit

CHANGED FILES

None

50CoreBug ReportVery LowMediumQuest - Last RitesUnconfirmed
0%
20.01.2019Christian Clark Task Description

Thassarian does not attack Prince Valanar. This is especially terrible considering it rewards a weapon that is amazing for me for most of the leveling through Northrend.

You can not complete the quest as is, considering there is no one online ever to help

117CoreBug ReportVery LowMediumHellfire Peninsula - Fel Reaver - Pathing IssuesUnconfirmed
0%
01.03.2019Sterling Task Description

While he is walking around, he will either stop in place or randomly turn around. The most common of these two is when he randomly stops. This can cause issues with his pathing for leveling players.

145CoreBug ReportVery LowMediumMajor Bug - Naxxramas - List of Raid Bugs - Part 1 Unconfirmed
0%
02.03.2019Sterling Task Description

While testing Naxxramas, we noticed issues in the raid.

* General

1. Bosses are not dropping tokens

* Trash

1. The trash respawns extremely quickly

* Anub’rekhan

1. The boss will commonly fall through the map during the encounter or between attempts. Sometimes he will come back up, but there was one time that he didn’t.w
2. When the boss uses his spike ability, the player has a chance to also fall through the world
3. There is a rare chance that one of the big spiders spawn that people won’t be able to attack them
4. The trash he spawns does not disappear when he dies

*Patchwork

1. Pulling the boss doesn’t also pull the trash that is still alive.

* Grobbulus

1. When tanking him in corners, he can stand in odd ways. This can make it annoying to do him due to the dps not being able to stand in front of the boss.

168CoreBug ReportVery LowMediumMajor Bug - Naxxramas - List of Raid Bugs - Part 2Unconfirmed
0%
03.03.2019Sterling Task Description

* General

1. The trash respawns when the boss for that section is already dead. I’m pretty sure that they are supposed to be gone as other trash is gone, but only some are alive.
2. The trash will sometimes run away randomly like leveling mobs do to pull other trash. I don’t recall trash doing this.
3. At the end of each wing, there is supposed to be a portal that allows the player to be teleported to the start. These are supposed to have unlimited uses, but only one person can use it and then it disappears.
4. The Stoneskin Gargoyles in the Plague Wing can be stunned during their cast. People are not supposed to be able to interrupt it nor stun it.

* Maexxna

1. When the people are webbed, the webs are able to be gripped by the Death Knight. If I recall correctly, these should not be able to be gripped.

* Instructor Razuvious

1. The timers for the mind control of the Death Knight Understudies aren’t visible.
2. When one of the tanks loses control, the Death Knight Understudies will sometimes run back to attack the dummies rather then attack the players.
3. The Bone Shield ability that the Death Knight Understudies have is rather buggy. Sometimes it will work, but other times it will not. This makes it very difficult for the Understudies to be kept alive.
4. When the boss dies, the boss will not drop loot. Whether it is a general bug or its due to the Death Knight Understudies hitting the boss first, this is not supposed to happen.

* Noth the Plaguebringer

1. When he teleports up to his platform, his animations are rather buggy and looks odd.
2. When the boss resets, it becomes impossible to target him. This makes it impossible to do further attempts on the boss.
3. When it is time for him to teleport back to the bottom area, he won’t teleport back down. This makes it impossible to progress in the Plague Wing.

* Heigan the Unclean

1. When the boss is pulled, the door closes immediately after. There is supposed to be a brief period that allows the whole group to get in.
2. The blasts/the dance mechanic is not working properly as it deals no damage.

* Loatheb

1. Assuming that I remember correctly, the spores are not supposed to move around that quickly. I think they are supposed to just move back and forth a little.

219CoreBug ReportVery LowMediumHelfire Ramparts - Vazruden the Herald BrokenUnconfirmed
0%
04.03.2019Sterling Task Description

I killed all of the trash and then I killed him when the dragon was in the air as intended. It then completely broke where he reset on his dragon, but stuck on a rock. He resets shortly after I pull him again and it makes it impossible to kill him.

https://imgur.com/a/soBTpmG

243CoreBug ReportVery LowMediumDungeon - Old Hillsbrad Foothills - Thrall's Horse is K...Unconfirmed
0%
04.03.2019Sterling Task Description

I was a dumbass and accidentally killed the horse. This completely broke the dungeon. Please make the horse unkillable as it was in retail

264CoreBug ReportVery LowMediumQuest - If He Cannot Be Turned - Many IssuesUnconfirmed
0%
06.03.2019Sterling Task Description

There are two issues with this quest that need to be resolved.

The first issue revolves around the friendly npcs that are supposed to help you. They simply spawn too late.

The second issue is that he simply hits way too hard. He should not be killed the player that quickly

273CoreBug ReportVery LowMediumQuest - Where in the World is Hemet Nesingwary? - Many ...Unconfirmed
0%
06.03.2019Sterling Task Description

Description:

The quest in Dalaran that sends you to Sholazzar Basin does not work. The quest is called “Where in the World is Hemet Nesingwary?” and it bugs out the moment you get into the flying machine. It will take you into the portal with a weird animation, but the moment you go through is when the flying machine freezes in mid air. As time goes on, I noticed that my zone channels were changing. It might be flying you there manually, but I am unsure if this will resolve the issue. This is an important quest regarding the zone as a whole and due to the level range of the zone. If the quest does not work then it completely breaks the zone for leveling players since most players will not have flying. Naryma found our characters slowly flying there. While he sees that, we only see the flying machine standing still. Another issue is that the flying machine flies way too slow. The final issue is that when you fall out, you simply don’t get a parachute when you are supposed.

After about ten to fifteen minutes of simply flying in place, you will be kicked out of the flying machine and fall to your death. That is when you have to turn in the quest. You will turn in the quest to the npc, but he is floating in mid air with his parachute. He should not be doing so.

The quest is technically doable, but if you don’t sit there and let the quest do its thing then it can break completely. It requires a lot of time of doing nothing and if someone logs out that could break it, but I did not try that.

Expected behaviour:

The flying machine is supposed to fly you there at normal speed and immediately work the moment you go through the portal. This means that the teleport mechanic is not working.

Media

https://imgur.com/a/EBRWoFF

Steps to reproduce the problem:

1. Accept the quest and talk the npc. It will then put you on the flying machine.

Your System

Windows 10

CHANGED FILES

None

Links

https://www.wowhead.com/quest=12521/where-in-the-world-is-hemet-nesingwary

275CoreBug ReportVery LowMediumIcecrown - Quests involving the Eidolon Watcher - His b...Unconfirmed
0%
06.03.2019Sterling Task Description

Description:

The blink on the Eidolon Watcher can go through wall and mountains causing you to fall endlessly. I could only get out with the help of a GM.

Expected behaviour:

His blink should not cause you to go through the ground.

Steps to reproduce the problem:

1. Blink through a mountain
2. Blink through the ground

Your System

Windows 10 64 Bit

CHANGED FILES

None

279CoreBug ReportVery LowMediumQuest - New Recruit - Lithe Stalker Won't Move - Imposs...Unconfirmed
0%
07.03.2019Sterling Task Description

Description:

When you use the item on the Lithe Stalker, he won’t move to follow you.

Expected behaviour:

He should follow you down to the quest giver so that you can complete the quest.

Your System

Windows 10 64 Bit

CHANGED FILES

None

Links

https://www.wowhead.com/quest=13143/new-recruit

299CoreBug ReportVery LowMediumQuest: "A Lesson in Fear"Unconfirmed
0%
09.03.2019Charlie Task Description

Description: in this quest, you are supposed to keep killing vrykul in the area until a “leader” spawns, there are 3 different leaders:
Oric the Baleful
Ulf The Bloodletter
Gunnar Thorvardsson

Current behaviour: in order to get even 1 to spawn, you have to wait for the adds to spawn 5 times, and even then, only Ulf The Bloodletter spawns

Expected behaviour: you’re supposed to kill like 7 in order to get one to spawn, and then that character won’t spawn again, so you get the next “leader” in queue.

Steps to reproduce the problem: 1. Step 1
Quest: “A Lesson in Fear” Oric the Baleful
Ulf The Bloodletter
Gunnar Thorvardsson

2. Step 2
3. Step 3

Your System Windows (64Bit)

CHANGED FILES no changed files

<!— NOTICE —!>
← Please include the item, creature, or quest id’s if possible, use the following site to find them → ← http://wotlk.evowow.com/ → ← provide us with as much information as you can, for example creature id’s quest ids etc, this will allow us to resolve issues faster. →

308CoreBug ReportVery LowMediumQuest, Gods like shiny things:Zone, Scholozar BasinUnconfirmed
0%
11.03.2019Bershyy Task Description

Description: The Shiny Treasure does not pop up.

Current behaviour: Lafoo digs up forever and never has the Shiny Treasure appear.

Expected behaviour: https://www.youtube.com/watch?v=uocAtgm1xEo That video shows What should happen.

Media https://www.youtube.com/watch?v=uocAtgm1xEo That is the quest in retail
https://youtu.be/6RbpKZy_LMk That is what happened when I tried (I also abandoned and retook it to no avail)

Steps to reproduce the problem: You need to do the frenzyheart tribe until you find the injured oracle
You need to escort him to the camp and its one of the 2 quests you get at first called Gods like Shiny things alls you need to do is use the bag and try to summon him on the shiny mark on the ground and he should have a treasure pop up but nothing happens except a ton of bugs pop up

Your System Windows 64bit
CHANGED FILES Draenor character models

Quest ID:12572

310CoreBug ReportVery LowMediumDeath Knight Starting Zone - Death Comes From On High -...Unconfirmed
0%
13.03.2019Sterling Task Description

Description:

Quest - Death Comes From Up High

The issues with this quest revolve around the movement speed. It is supposed to launch you towards the area at a relatively fast movement speed. Then when you get there, you are supposed to use the abilities as normal. The abilities are little buggy. It sometimes took a few clicks to get them to go off.

Expected behaviour:

The abilities should go off as intended.

The orb should be launched towards the quest area, rather then having to slowly fly there.

Media

https://www.youtube.com/watch?v=9V8KWMMa0aU

https://www.wowhead.com/quest=12641/death-comes-from-on-high

Steps to reproduce the problem:

1. Do the quest.

Your System

Windows 10 64 Bit

CHANGED FILES

None

311CoreBug ReportVery LowMediumDungeon - Upper Black Rock Spire - Impossible to FinishUnconfirmed
0%
13.03.2019Sterling Task Description

Description:

At a certain point, there will be an unending amount of waves spawned rather then spawning the boss. They also spawn way too fast after one another with the gate closing almost immediately.

Another issue is that the room for the first boss doesn’t have the stone working properly. You can only use it for 5 seconds and then it cancels.

Expected behaviour:

It should spawn a few waves and then the boss. Then precede to open the gate.

The stone by the first boss should not cancel after 5 seconds.

Your System

Windows 10 64 Bit

CHANGED FILES

None

318CoreBug ReportVery LowMediumDragonblight - Battle for the Undercity Quest Phasing I...Unconfirmed
0%
18.03.2019Sterling Task Description

Description:

1. The Wrathgate cinematic does not play after finishing the appropriate quest.
2. The phasing for Orgrimmar is not working properly. This does not allow the player to turn in the quest.
3. The phasing for Undercity are not working properly. This does not allow the player to turn in the quest.
4. The scripts for the Battle of Undercity do not work at all.

Your System

Windows 10 64 Bit

CHANGED FILES

None

61CoreBug ReportVery LowLowQuest - ( Parachutes for the Argent Crusade ) - Animati...Unconfirmed
0%
25.02.2019Sterling Task Description

While the player is able to complete the quest, the animations for the npcs involved are bugged. Throwing the parachute results in them gliding for a short period of time and then they stay there. The only way to complete the quest is to wait for the needed npcs to die.

62CoreBug ReportVery LowLowQuest - Trolls Is Gone Crazy! - Captured Rageclaws pile...Unconfirmed
0%
25.02.2019Sterling Task Description

As the title suggests, the Rageclaws will sometimes be piled up on top of each other. There is also the chance that one will be on top of the other, but one will have a chain attached and the other will not. This results in only one of the two Rageclaws being able to be freed for the quest. While the quest can be completed, it can make the quest take a bit longer then usual.

75CoreBug ReportVery LowLowQuest - The Plains of Nasam - KT can one shot you in th...Unconfirmed
0%
27.02.2019Sterling Task Description

While driving near KT, he can one shot you simply by getting near him.

76CoreBug ReportVery LowLowQuest - The Drakkensryd - Can't attack the npcs on the ...Unconfirmed
0%
27.02.2019Sterling Task Description

When the player is mounted on the dragons, they are unable to attack the npc that is on the same dragon. There are some tricks to attack others at range, but this completely breaks the quest for melee dps.

78CoreBug ReportVery LowLowModerate Bug - Quest - Mending Fences - Earthen Rarely...Unconfirmed
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27.02.2019Sterling Task Description

When using Thorim’s Charm of Earth, the Earthen will rarely attack the giants. Sometimes one will attack the giant, but the other will stay in place. The quest is still possible, but it would be difficult for a character under level 80.

80CoreBug ReportVery LowLowSmall Bug - Fjorn - Storm Peaks - Strange Pathing with ...Unconfirmed
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28.02.2019Sterling Task Description

Sometimes Fjorn will path in odd spots which make it difficult to kill him since he paths in places where a lot of mobs will be. While the quest can be done making this a small bug, the player does have to wait a period of time for him to path back to here he needs to be.

81CoreBug ReportVery LowLowSmall Quest Bug - Battling the Elements - Snorri falls ...Unconfirmed
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28.02.2019Sterling Task Description

While running around, the rate at which Snorri will fall asleep is rather unusual. He will sometimes fall asleep during combat or within very short intervals. While I might be wrong, I don’t remember him falling asleep within five to ten seconds of each time it occurs.

82CoreBug ReportVery LowLowSmall Bug - Storm Peaks - Proto Drakes Strange Path Fin...Unconfirmed
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28.02.2019Sterling Task Description

While I was in the Storm Peaks, I noticed that the path finding for the dragons is rather off. They will sometimes fly into mountains or into the floor rather then being in the sky.

83CoreBug ReportVery LowLowSmall Quest Bug - Krolmir, Hammer of Storms - Camera Br...Unconfirmed
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28.02.2019Sterling Task Description

While going to see Thorim on the giant, the camera angle will be off. Then when he is talking to Thorim, he will be floating in mid air. The quest is doable, but it does have a few visual bugs.

84CoreBug ReportVery LowLowSmall Quest Bug - The Earthen Oath - The Dwarves Someti...Unconfirmed
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28.02.2019Sterling Task Description

While running around trying to complete the quest, the dwarves spawned from the quest item will randomly disappear.

86CoreBug ReportVery LowLowModerate Bug - Hearthstone Becomes Unusable and Doesn't...Unconfirmed
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28.02.2019Sterling Task Description

After using my Hearthstone, it stopped showing me the CD and gave me a weird description after using it. When I try using it, my character will continually channel it, but nothing will happen. It simply says in red at the top that it isn’t ready yet.

https://imgur.com/a/LUSFTJt

87CoreBug ReportVery LowLowSmall Bug - Ring of Blood Last Boss Doesn't Resurrect a...Unconfirmed
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28.02.2019Sterling Task Description

When doing the Ring of Blood, the last boss will not resurrect after dying for the first time. Another issue is that when the twins spawn, only one will attack at a time. They will not attack together when one is attacked.

94CoreBug ReportVery LowLowModerate Bug - Zul'Gurub - Spirits at Raptor Boss Don't...Unconfirmed
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28.02.2019Sterling Task Description

As the title says

95CoreBug ReportVery LowLowSmall Bug - Zul'Gurub - Raptor Boss Resets in Random Sp...Unconfirmed
0%
28.02.2019Sterling Task Description

As the title says

96CoreBug ReportVery LowLowMinor Bug - Quest - Inside the Frozen Citadel still act...Unconfirmed
0%
28.02.2019Sterling Task Description

The quest is still active even though its currently progression

100CoreBug ReportVery LowLowSmall Bug - Zul'Gurub - Tiger Boss Doesn't TransformUnconfirmed
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28.02.2019Sterling Task Description

As title says

101CoreBug ReportVery LowLowSmall Bug - Panther Boss Rather BuggyUnconfirmed
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28.02.2019Sterling Task Description

The panthers won’t stay stay stealthed for the second phase

102CoreBug ReportVery LowLowModerate Bug - Zul'Gurub - Hakkar's Health Doesn't Decr...Unconfirmed
0%
28.02.2019Sterling Task Description

As the title says

104CoreBug ReportVery LowLowSmall Bug - Mulgore Mobs will Sometimes Drop In and Out...Unconfirmed
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28.02.2019Sterling Task Description

When running around Mulgore, I noticed that a lot of the mobs will path in and and out of the ground. They will sometimes float as well.

105CoreBug ReportVery LowLowSmall Bug - Bats in Tirisfal Glades will Sometimes Stay...Unconfirmed
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28.02.2019Sterling Task Description

When running through Tirisfal Glades, I noticed that the bats will periodically stop moving and all stay in place for a brief period of time.

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